I have been responsible for all locations in RUINER from its blockout stages through to the final artwork. This included initial blockout, design, level art, material creation, I also have taken care of the lighting.
Props, vehicles and weapons: Jakub Mularski
https://www.artstation.com/sliterin
Concept art: Benedykt Szneider
https://www.artstation.com/szneider
Collision: Grzegorz Kupiec
https://www.artstation.com/pepejah
Characters: Michał Godlewski
https://www.artstation.com/gomez
Fx: Michał Drogomirecki